October 12th, 2001



This was just a test run of the Foundry, but we had great fun. The real nekkid run is futher down.


The Test Team buff up at the Aerlinthe Drop. Notice the mask Zeral is wearing.



Here we are running along the inner harbour to the dungeon. Bat flirting with the wasps.



Uphill. Uncas taking the lead and most of the debuffs.



We are inside. Everyone still alive. Tumzeus just portaling in.



I forgot about taking pictures, but here is one just before the last room.



On the way out, we are standing next to the surface portal. Mission successful. Nakamuro Zataki, Tumzeus, Zeral, Bat and Uncas



November 13th, 2001


We went on a regular run Island Quest run, but when getting to the keep we felt that something was lacking. So Av, Bat and Zataki decided to try it with a twist. Note that there were people wearing clothes with us, so it does not qualify as a pure nekkid run, but now we know it is doable. :-)


On this picture we have not yet decided to do a nekkid run. Uncas logged on just after we killed the watchman and was enroute, but unfortunatly he did not make it in time. We decided to scare the others a bit...



Av, Bat and Zataki agreed in private tells to do the two first Diamonds and revenants nekkid...



However, once you started it is kind of hard to just put the clothes back on...



...so we just kept going... .... and going ...



Diamonds can hit hard in melee. They bashed Av for 154 points of bludgeoning damage...



... but he got his revenge! :-)



We used the safe room to dispell and take a quick beer before continueing. ;-)



Approaching the lady's chamber, Bat shows the Plasma Golem who is the boss.



Diplodacus seduces the lady with a leathal kiss!



Av has been shopping on IKEA.



The chest room is cleared.



Diplodacus gets his scroll! Yay!



Post quest talk, and planning of the real run.



Bastuklubb! (Wont translate that one... ;-))

-Zataki


November 18th, 2001


It is not only the challenge this presents that makes a nekkid run so special, you have to trust your fellows. If the a monster gets past our defence and are able to strike us from behind then things can get difficuly.

The first complete Aerfalle Nekkid run was done by :
Av (bow), Bat (staff), Shanobo (mage), Uncas (sword) and Nakamuro Zataki (mage)

Here are the pictures.


Trying out hats and masks. Vanity some might say...



All for one one for... Bat?!!



Just past the first part of the run. So far so good.



Buffed and ready to start the Foundry, observe Av's archer hat.



Just grabbing bar, then dispelling and out through the portal...



The Resevoir entrance, one of the scariest places because you have to fight in an open space or run into a very small cave filled with diamonds that hit hard.



Waiting for Shanobo to download. Uncas joins the quest group.



Massacre of Olthois.



Combat formation. Bat and Uncas in close combat with the vapour.



End of Resevoir, everyone still alive.



Back to Foundry again. Running in skirmish formation.



Foundry entrance, taking a quick break and discussing what lays ahead.



Combat pic! :-)



Shanobo, lags and dies at the switch room. Our only casulty.



Av manage to jump back up to the bridge and recover the corpse.



The Beheamoth is dead, going for the Hellfires...



...and the Vapours goes for us. Ouch!



We survive that encounter and head on to the Undead Town.



We manage to find a good spot, however the Watchman is nowhere to be seen.



Regrouping in a building, and Bat finally finds the right Relic. If you look closely you can see the summoned portal.



Everyone inside. Time for a big tactics talk.



Uncas showing us how to stand with our backs straight. Laughing at danger.



All for one one for all! We are ready.



And off we go...



...the second diamond charges us... Unexpected. A first time for everything.



The two doors with a magic trap, luckily noone gets dispelled.



Bat and Uncas trash the two Diamonds before we run back up and pull the switch.



Another Diamond dies.



The roles are reversed. Time for the relics to get swarmed by us.



Almost at the safe room.



Av's bow proved a great asset.



And another... :-)



Picking of the Hellfires before running in and pulling the second switch.



Time for the wisp room, or "melee death trap".



Just take a look at Uncas' sword technique there. Magnificent.



The Lady's chamber.



Lady Aerfalle falls, we did it. Yieeeehaa! (Larger version)



Note Bat. He is ready to strike should the Lady respawn. :-)



Shanobo gets the key. What a run.



Time to get to the chest room.



Shanobo finally gets his scroll. First one to ever get it nekkid?



Post Quest talk.



A human statue.



We have to do it again... and with a new twist.

-Nakamuro Zataki



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